Little Explorers / Game guide / Tiny Tots

Chick, the Tiny Tots mascot

Land 1 of 7 · Ages 2–3

Tiny Tots

“Welcome to Tiny Tots! Tap, pop and play.”

About this land

Tiny Tots is made for two- and three-year-olds. Every target is giant, every action is a single step, and there is no way to fail: a wrong tap just gets a giggle or a surprise, and every finished round earns the full three stars.

Each game has five levels, and every level is a brand-new scene (a garden, a bath tub, the night sky…). Two wins at a level move on to the next. The helping hand appears after only about four seconds without progress, and voice lines are kept to a few words.

5Levels per game
3★Every round
~4 sBefore the hand helps
0Ways to fail

On iPhone and iPad, Bubble Fun and Peekaboo are free; the other games in this land are part of the one-time “Unlock all games” purchase. On Android every game is open.

Jump to a game

TINY TOTS · 01

Bubble Fun

“Pop all the bubbles!”

5 levelsAges 2–3Free on iOS

How to play

Big bubbles float up from the bottom of the screen and your child taps to pop them. Many have a friend inside who bounces out, says its name and floats away. A tap that only just misses still pops the bubble, and tapping empty space blows little new bubbles.

What it teaches

Cause and effect, tapping a moving target (hand–eye coordination) and first words, because every friend is named aloud (“Duck!”, “Cupcake!”).

Winning and stars

Twelve pops fill the bubble string along the bottom and win the round; the bubbles left on screen then pop in a cascade. Each pop plays the next note up a musical scale.

The 5 levels

  1. Garden
  2. Bath tub
  3. Under the sea
  4. Night sky, with glowing bubbles
  5. Birthday party, with balloons too

Tips for grown-ups

  • Name each friend together as it pops out.
  • Count the pops out loud — twelve fills the string.

TINY TOTS · 02

Peekaboo

“Who is hiding? Peekaboo!”

5 levelsAges 2–3Free on iOS

How to play

A friend hides behind one of three to five big hiding spots, and that spot wiggles and giggles. Your child taps it, the animal pops out (“Peekaboo! It’s a cow!”), makes its sound and hops into the friends tray.

What it teaches

Object permanence (things still exist when hidden), animal names and sounds, and looking and listening for clues.

Winning and stars

Finding four friends wins the round. Tapping an empty spot reveals a small surprise — a butterfly, a ball, a ladybug — never a mistake; after two empty peeks the hand points to the right spot. Tap a friend in the tray to hear its sound again.

The 5 levels

  1. Garden bushes (3 spots)
  2. Bedroom curtains (3)
  3. Toy boxes (4)
  4. Farm haystacks (4)
  5. Jungle leaves (5)

Tips for grown-ups

  • Ask “Where’s that giggle coming from?”
  • Make each animal’s sound together before it pops out.

TINY TOTS · 03

Animal Sounds

“What does the cow say?”

5 levelsAges 2–3iOS: in the unlock

How to play

Animals stand on round pedestals. Tapping any of them makes it jump and make its sound. The narrator asks “Who says moo?” and when your child taps the right animal it dances (“Yes! The cow says moo!”) and a star fills.

What it teaches

Matching sounds to animals, careful listening and animal vocabulary.

Winning and stars

Five right answers win the round. A wrong animal simply makes its own sound and the question is asked again. Every animal is asked about once before any is asked twice; the speaker card repeats the question.

The 5 levels

  1. Farm (3 animals)
  2. Pond (4)
  3. Jungle (5)
  4. Icy ocean (4)
  5. The big animal show, a mix (6)

Tips for grown-ups

  • Make the sound yourself before your child taps.
  • Let them tap every animal freely first — it is harmless and part of the fun.

TINY TOTS · 04

Magic Sky

“Touch the sky to make magic!”

5 levelsAges 2–3iOS: in the unlock

How to play

Every tap on the sky places a smiling star with a chime, plus a surprise that matches the level. Dragging a finger paints a glowing rainbow trail, and tapping the moon makes it giggle (“Hee hee! That tickles!”).

What it teaches

Cause and effect, free exploration and finger control. This is the calmest, most open-ended game in the app: there are no right or wrong answers at all.

Winning and stars

After eight stars they glide together into a constellation and the narrator names the shape (“A heart! Hooray!”). The chimes use a five-note scale, so any tapping sounds pleasant.

The 5 levels

  1. Night stars, with shooting stars and fireworks
  2. Sunset fireworks
  3. Rainbow day
  4. Snowy night
  5. Space, with planets

Tips for grown-ups

  • Count the stars to eight together.
  • Guess the constellation before it forms — heart, star or fish.

TINY TOTS · 05

Feed the Babies

“The babies are hungry!”

5 levelsAges 2–3iOS: in the unlock

How to play

One to three hungry baby animals sit in nests, with their foods on a plate. Your child drags a food to the right baby (or simply taps the food). Each baby eats twice, burps and giggles, then yawns and falls asleep.

What it teaches

Which animal eats what (chick and worm, rabbit and carrot, monkey and banana, panda and bamboo…), drag-and-drop control and the routine of eating then sleeping.

Winning and stars

The round is won when every baby is asleep. A wrong food gets a gentle “No thanks!” and floats back to the plate.

The 5 levels

  1. Farm babies (1–2 babies)
  2. Jungle babies (2)
  3. Pets in a cosy room (2–3)
  4. Ocean babies on ice floes (3)
  5. Everyone mixed (3, from all 14 animals)

Tips for grown-ups

  • The narrator doesn’t name the foods, so name them yourself: “What does a bunny eat?”
  • Whisper along with “Shh! Sleeping!”

TINY TOTS · 06

Bath Time

“Scrub scrub, splish splash!”

5 levelsAges 2–3iOS: in the unlock

How to play

A muddy animal sits in a bubble bath. Your child rubs the sponge over the mud spots until they fade, taps the shower to rinse, then rubs the towel until the animal sparkles — and it does a happy dance while the rubber duck squeaks.

What it teaches

Following steps in order (scrub, rinse, dry), rubbing motions for finger control, and a familiar bath-time routine.

Winning and stars

One full clean — scrub, rinse, dry — wins the round. The narrator prompts each step (“So bubbly! Tap the shower!”), and tapping the animal makes it giggle.

The 5 levels

  1. Piggy (3 mud spots)
  2. Puppy (4)
  3. Baby elephant (4)
  4. Panda (5)
  5. Baby monster (5)

Tips for grown-ups

  • Say each step aloud as you go.
  • Talk about your child’s own bath routine afterwards.

TINY TOTS · 07

Shape Sorter

“Pop the shapes in the box!”

5 levelsAges 2–3iOS: in the unlock

How to play

Your child drags toy shapes into the matching holes of a toy box. The right hole takes the shape with a clunk and the narrator names it (“Triangle!”); a wrong hole bounces it back with a boing while the correct hole glows.

What it teaches

Recognising and naming circle, square, triangle, star and heart, plus colour matching on level 4.

Winning and stars

When every shape is in, the lid pops off and a jack-in-the-box springs out (“Surprise!”). Tapping a shape without dragging makes it hop, say its name and light up its hole.

The 5 levels

  1. Two shapes
  2. Three shapes
  3. Four shapes at a picnic
  4. Match the colours (“Red circle!”)
  5. Five shapes with faces, at night

Tips for grown-ups

  • Trace the shape in the air together before dragging.
  • On level 4, say the colour and the shape together.

TINY TOTS · 08

Grow a Garden

“Plant seeds and watch them grow!”

5 levelsAges 2–3iOS: in the unlock

How to play

Your child taps soil spots to plant seeds, then waters each one — by tapping or dragging the watering can, or tapping the plant. Each plant needs two waterings: seed to sprout, then sprout to fully grown.

What it teaches

How plants grow (plant, water, grow), cause and effect, a little patience, and the names of flower colours and vegetables.

Winning and stars

The round is won when every plant is fully grown. Each one is named aloud (“A pink flower!”, “A crunchy carrot!”) and a visitor — bee, ladybug, snail or butterfly — comes to it.

The 5 levels

  1. Flowers (3 spots)
  2. Veggie patch: carrot, pumpkin, cabbage, tomato (4)
  3. Tall sunflowers (3)
  4. Mushroom forest (4)
  5. Rainbow flower patch (5)

Tips for grown-ups

  • Talk through “plant, water, grow”.
  • Name each flower’s colour before the narrator does.

TINY TOTS · 09

Beep Beep Cars

“Vroom! Tap the cars!”

5 levelsAges 2–3iOS: in the unlock

How to play

A toy-town play mat seen from above. Tapping a car makes it honk, blink and drive a lap. Each round has five small goals such as “Where is the blue car?” — the car asked for drives off, any other just beeps.

What it teaches

Colour names and following simple instructions, matching on level 3, and traffic-light rules on level 4 (“Red means stop!”, “Green means go!”).

Winning and stars

Five goals fill the tracker stars and win the round, and then all the cars honk together. After two wrong taps the hand shows the way.

The 5 levels

  1. Colours
  2. Car wash
  3. Garages: drag each car to its matching garage
  4. Traffic light: tap to switch it, cars stop at red
  5. Rescue team: fire truck, police car, ambulance

Tips for grown-ups

  • Play “red light, green light” together on level 4.
  • Ask the car’s colour before your child taps.